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    <title>Education for All</title>
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      <title>Kamagra Oral Jelly – Use, Side Effects &amp;amp;amp;amp; Safe Purchase  Alldayawake</title>
      <link>https://schoolvideos.org/watch/kamagra-oral-jelly-use-side-effects-amp-amp-amp-safe-purchase-alldayawake_rAMS5qUfZLwqy29.html</link>
      <pubDate>Thu, 12 Mar 2026 09:20:54 +0000</pubDate>
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      <title>The Business of Building Apps - App Product Management Course for Developers</title>
      <link>https://schoolvideos.org/watch/the-business-of-building-apps-app-product-management-course-for-developers_p8udvYl9CytzFhF.html</link>
      <pubDate>Sun, 12 Dec 2021 08:31:48 +0000</pubDate>
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      <description>Learn to turn your app solution into a reality. This course is for leaders, entrepreneurs and software developers. &lt;br&gt; &lt;br&gt;✏️ Course developed by Shad Sluiter. Check out his YouTube: &lt;a href="https://www.youtube.com/user/shadsluiter" target="_blank" class="hash" rel="nofollow"&gt;https://www.youtube.com/user/shadsluiter&lt;/a&gt; &lt;br&gt; &lt;br&gt;0:00:00 Course Introduction &lt;br&gt;0:03:14 Unit 1 - Motivations for building an app &lt;br&gt;0:06:44 Unit 1.1 What is the value proposition of your app? &lt;br&gt;0:12:40 Do you need a web app or just a better website? &lt;br&gt;0:15:14 Categories of Apps – which app category is easiest to compete in? &lt;br&gt;0:34:24 Unit 1.2 Identify the problem you are trying to solve with your app.  &lt;br&gt;0:36:19 Candy, vitamins or addictive painkiller? &lt;br&gt;0:41:59 Fulfillment, recognition, security &lt;br&gt;0:42:54 The Five Whys &lt;br&gt;0:49:58 Unit 1.3 How to discover a niche in the marketplace &lt;br&gt;0:52:59 Follow popular trend  &lt;br&gt;0:56:39 Add a twist  &lt;br&gt;0:58:21 Your own expertise   &lt;br&gt;0:59:44 Problems in existing competition   &lt;br&gt;1:04:34 Unit 1.4 Listening to users  &lt;br&gt;1:11:44 Users that exist in the market &lt;br&gt;1:14:39 Get user feedback &lt;br&gt;1:24:54 Idea 2.0 &lt;br&gt;1:28:17 Homework (Airbnb and Lyft, App Annie and Sensor Tower, Write an application plan) &lt;br&gt;1:48:44 Unit 2 UI, UX, MVP design  &lt;br&gt;1:56:34 How to create user stories  &lt;br&gt;2:02:14 Planning for an MVP &lt;br&gt;2:05:24 Unit 2.2 Designing an effective UI user interface &lt;br&gt;2:07:04 On boarding new users &lt;br&gt;2:09:44 The Google UI Case Study &lt;br&gt;2:10:14 The P****oshop Adobe UI negative Case Study &lt;br&gt;2:14:19 Effective UI elements &lt;br&gt;2:17:20 Don’t Make Me Thing Steve Krug  &lt;br&gt;2:19:34 UI design templates &lt;br&gt;2:20:34 Design for your target audience &lt;br&gt;2:22:39 Unit 2.3 How to design an effective UX User Experience &lt;br&gt;2:23:24 UX is where Design strategy and Technology intersect &lt;br&gt;2:27:14 Application Flow  &lt;br&gt;2:29:34 Measuring Conversion Rates &lt;br&gt;2:30:14 UX outside of the app &lt;br&gt;2:31:04 The User Empathy Map  &lt;br&gt;2:35:39 Six principles for a positive UX &lt;br&gt;2:37:34 Unit 2.4 The MVP &lt;br&gt;2:38:54 The Lean Startup MVP concept by Eric Ries &lt;br&gt;2:39:39 Planning for future versions of your app &lt;br&gt;2:40:34 What is NOT an MVP &lt;br&gt;2:42:44 Zappos MVP Case Study &lt;br&gt;2:43:44 The MVP design pyramid &lt;br&gt;2:45:44 The purpose of an MVP &lt;br&gt;2:46:44 Keeping the cost of an MVP low &lt;br&gt;2:50:36 Homework (App Design Case Studies, Develop User Stories, Interactive UI prototype) &lt;br&gt;3:11:09 Unit 3.1 Marketing and Monetization for an App &lt;br&gt;3:12:34 The BMC Case Study &lt;br&gt;3:27:04 Unit 3.2 Monetization Strategies of Apps &lt;br&gt;2:28:29 Apple App Store vs Google Play Store revenue  &lt;br&gt;3:31:14 iOS vs Android user value per customer &lt;br&gt;3:32:19 iOS vs Android market share in various countries  &lt;br&gt;3:44:14 Unit 3.3 Marketing Your App &lt;br&gt;3:53:09 Unit 3.4 Dealing with Investors &lt;br&gt;4:04:44 Homework 3.1 Build a BMC for your app &lt;br&gt;4:07:06 Unit 4.1 Building Customer Loyalty &lt;br&gt;4:08:04 Why Customers Abandon Apps? &lt;br&gt;4:09:49 First-to-Mind solution &lt;br&gt;4:10:59 Compulsion &lt;br&gt;4:11:04 Morality of Addictive Apps &lt;br&gt;4:13:04 The HOOK app addictive model &lt;br&gt;4:32:49 Homework (Understanding Hook, Applying Hook) &lt;br&gt;4:38:54 Unit 5.1 Choosing the Right Tools &lt;br&gt;4:48:19 Unit 5.2 Nine Companies Who Nailed their App &lt;br&gt;4:59:31 Unit 5.3 Development Languages and Cross Platform Tools &lt;br&gt;5:18:58 Homework (Compare Dev Tools, Recommend a Development Solution) &lt;br&gt;5:27:34 Unit 6.1 Full Stack Considerations &lt;br&gt;5:28:20 Choosing a Database Backend &lt;br&gt;5:29:14 SQL &lt;br&gt;5:31:34 noSQL &lt;br&gt;5:35:09 SQL vs noSQL  &lt;br&gt;5:44:04 Graph Database &lt;br&gt;5:50:09 Full Text Database  &lt;br&gt;5:56:34 Vertical Scaling &lt;br&gt;5:59:14 Horizontal Scaling &lt;br&gt;6:01:54 Data Duplication in Distributed Databases  &lt;br&gt;6:04:44 SQL Shards &lt;br&gt;6:13:22 Homework (Recommend Database Solutions, Explore API services) &lt;br&gt;6:20:14 Unit 7.1 Hiring the Development Team &lt;br&gt;6:20:54 Four Roles of a Software Development Team &lt;br&gt;6:21:54 Product Manager &lt;br&gt;6:24:19 Product Designer &lt;br&gt;6:29:24 Front End Developer &lt;br&gt;6:30:29 Back End Developer &lt;br&gt;6:36:04 Unit 7.2 Mobile vs Web Development   &lt;br&gt;6:47:59 Unit 7.3 Agile Team Management &lt;br&gt;6:48:54 SDLC Agile vs Waterfall &lt;br&gt;6:49:44 What is Waterfall Development? &lt;br&gt;6:50:59 What is Agile Scrum Methodology?  &lt;br&gt;6:56:42 The Product Backlog &lt;br&gt;6:58:04 Spring Planning &lt;br&gt;6:58:39 Sprint Backlog &lt;br&gt;6:58:59 What is a Sprint? &lt;br&gt;6:59:42 Product Increment &lt;br&gt;7:00:29 Daily Scrum &lt;br&gt;7:01:54 Sprint Review and Retrospective &lt;br&gt;7:03:23 Unit 7.4 How to Write a Job Requisition  &lt;br&gt;7:19:04 Homework (Team Roles, Internal Job Requisition, External Job Posting) &lt;br&gt;7:32:24 Unit 8.1 Future Trends in Mobile Development &lt;br&gt;7:50:22 Homework (Review Past Predictions, Current State of Development Tools, Future Mobile Tech)</description>
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